Conceptual artist and illustrator Kelton Cram has unveiled some of his early design work for the rebooted Teenage Mutant Ninja Turtles movie. The designs below show just how much the look of the Turtles and Shredder changed during this process.
Mr. Cram had this to say about the length and process it took to get the Turtles to the shape and design that you saw in the movie.
“The process was very thought out and took about 6 months. I was fortunate enough to work with Liebesman very early on and help design the Turtles in 2D. Once the basic silhouettes and ideas were approved, we quickly moved into 3D, where we sculpted and re-sculpted the different Turtles multiple times. Liebesman loved being able to go into ZBrush with the artists and push and pull the anatomy. Ultimately he was able to achieve exactly what he wanted through this process.”
Paramount announced earlier this week that the Teenage Mutant Ninja Turtles 2 will be hitting theaters on June 3, 2016.
Kelton Cram: “Because everything was tackled very early on in 3D, there was a lot of work for each change being made that would have to effect all the models and illustrations. Also,: the attachment of the shell, and trying to keep the turtles looking strong but able to move and fight at the same time was a bit tricky.”
Kelton Cram: “Shredder had a lot of changes throughout the process. The script would have big rewrites, and we completely revisited Shredders look and function. I got to spend a lot of time making numerous versions for Shredder.”
Kelton Cram: “They wanted all the Turtles to be unique in shape and size. Tall and skinny to short and stalky to even more brutish.”